“For Unwinnable’s Sex Week, I did not, as others did, indulge in ‘method’ writing, as I am currently as about as sexually active as a nun who has sprained her crotch. However, I really wanted to make a ‘dating sim’ for the Pulse Pounding Heart Stopping Dating Sim Jam.”
The club is perfect for exploring heterosexual dynamics, as one of those venues Audre Lorde called “proscribed erotic comings-together…characterized by a simultaneous looking away, a pretense of calling them something else”, an eroticism that boils away with the morning sun, leaving smudged makeup and sullen silences.
Comments have been mainly positive, though my favourites tend to be the negative ones (most of them from Kotaku): ‘I would like the last 5 mins of my life back’. HA. I HOPE YOU NEVER GET IT BACK. I HOPE YOU CRAVE IT ALL YOUR LIFE. FOR I HAVE TAKEN IT. YOU WILL NEED THAT FIVE MINS ONE DAY TO EAT A CAKE AND YOU WON’T HAVE IT. ahahahahahahahaha
John Brindle even tried to analyse how I made Mark so much of an asshole in the game through design.
The reactions that I really think are important are this: that most of the positive emotional reactions on twitter were from young men. My entire game is written from the POV of a woman character, who is unashamedly a woman, who is young and brash and outspoken and outthinking and neurotic and probably couldn’t be more obnoxious. She is unashamedly 3D, though she only ever exists in text. She is all character, all the time.
THIS IS IT. THIS IS THE MOMENT YOU NEED, GAMES: MEN IDENTIFY WITH WOMEN LEADS. THEY LIKE THEM. THEY EMPATHISE WITH THEM. THEY ARE EMOTIONALLY AFFECTED BY THEM. THIS IS PROOF. PROOF. WRITE WOMEN IN. WRITE THEM IN. NO ONE IS AFRAID ANY MORE. MEN ARE COMING WITH US. THEY LOVE US TOO. THEY WANT US TO BE FREE. GAMES ARE WON. WRITE US IN. THE WAR IS OVER. BE AT PEACE.
Okay play my game now.
— Richard Lemarchand (@rich_lem) April 25, 2013